In the past couple of days I've gone back to working on the modular station wall (the first model I created for this project). I made a tileable brick Substance in Substance Designer and applied it across the model in Substance Painter. Because I applied the Substance as a fill layer in Designer, if I want to I can paint in dirt or moss (or whatever I want to) without it tiling along with the brick Substance. I'm pleased with the way it's turned out and the tiling looks great in UE4. I can also use the brick Substance on other areas of the station.
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Ryan GavegliaThird Year Games Art Student at the University of Northampton interested in Environment Art. Archives
April 2017
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